JamesAllen Ring Try-on App
- Company
- JamesAllen
- My role
- Creative Director & Product Lead
- Team
- A multidisciplinary team — UX/UI/Marketing, development and content
- Timeline
- 2009 – 2018
- The challenge
- Customers hesitate to buy a ring they have never seen on their own hand.
- What I did
- Led the concept and design of a camera-based try-on: snap your hand, place the ring, move and scale it, then share.
- Outcome
- Concept and working prototype presented to leadership. The project continued after I left the company.
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